fix: (#703) Fixed entity fieldsets being drawn in a random order
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@ -89,13 +89,10 @@ func buildDefaultDashboard(rr *DashboardRenderRequest) *apiv1.Dashboard {
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}
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}
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func sortActions(components []*apiv1.DashboardComponent) []*apiv1.DashboardComponent {
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func sortActions(components []*apiv1.DashboardComponent) []*apiv1.DashboardComponent {
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log.Infof("sortActions: %+v", components)
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sort.Slice(components, func(i, j int) bool {
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sort.Slice(components, func(i, j int) bool {
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if components[i].Action == nil {
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if components[i].Action == nil || components[j].Action == nil {
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return false
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return components[i].Title < components[j].Title
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}
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if components[j].Action == nil {
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return true
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}
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}
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if components[i].Action.Order == components[j].Action.Order {
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if components[i].Action.Order == components[j].Action.Order {
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