fix: (#703) Fixed entity fieldsets being drawn in a random order

This commit is contained in:
jamesread 2025-11-10 21:08:34 +00:00
parent e7d4747727
commit 83fe489949
1 changed files with 3 additions and 6 deletions

View File

@ -89,13 +89,10 @@ func buildDefaultDashboard(rr *DashboardRenderRequest) *apiv1.Dashboard {
}
func sortActions(components []*apiv1.DashboardComponent) []*apiv1.DashboardComponent {
log.Infof("sortActions: %+v", components)
sort.Slice(components, func(i, j int) bool {
if components[i].Action == nil {
return false
}
if components[j].Action == nil {
return true
if components[i].Action == nil || components[j].Action == nil {
return components[i].Title < components[j].Title
}
if components[i].Action.Order == components[j].Action.Order {